Game Boy Advance
US : January 10, 2005
Japan : November 4, 2004
Europe : November 12, 2005
Publisher : Nintendo
Developer : Nintendo, Flagship
Director : Hidemaro Fujibayashi
Producer : Shigeru Miyamoto
Head on over to my Zelda: The Minish Cap (USA) Gameshark Codes and check for your code there instead! Zelda: The Minish Cap Master Code. 00001A5E 000A 1001D6C8 0007. Majora's Mask Gameshark Codes Game Information Bosses, Enemies, Heart Pieces, Hidden Holes, Items, Keaton Quiz, Mask Guide, Transformations, Walkthru Information Characters, Codes, Gameshark Codes, Songs, Story, Review Media Box Artwork, Maps, Official Artwork. These codes work for versions 2.5 and 3.30 Maximum Health 811ef6a4 0140; Infinite Health. The Legend Of Zelda Minish Cap Gameshark Codes; Legend Of Zelda Minish Cap Gameshark Codes Gba; Strategy Guide. Extra defense and/or offense. When you get to a certain part in the game after the Wind Ruins, a man named Gustaf will enter Hyrule Town. At the bottom of the map, there is a house with a blue roof. Home Gameboy Advance The Legend of Zelda: The Minish Cap Game Shark Codes. 22 Comments Bookmark. Rate this game shark code: 139 115 GameShark Codes for Legend of Zelda: The Minish Cap. Added: Jun 14th 2012 (M) 6933ae7f 1b05341b B3d871c0 15e1bfa1 Infinite Health 253d28c7 015f1cfb Maximum Health 5cb4a820 19d7b24d Infinite Bombs.
Genre : Action, Adventure
Platform : Game Boy Advance
Game Type : 64 megabit cartridge
Mode : Single Player
ESRB : E (Everyone)
PEGI : 7+
OFLC : G8+
Metacritic : 89%
The Legend of Zelda: The Minish Cap is the first entirely new adventure for Link on the Gameboy Advance. The other GBA Zelda game of course being the Link to the Past remake, which included Four Swords, but that was really just a multiplayer side quest, and not an entirely new game. The graphics in The Minish Cap are improved over the Link to the Past remake, and Link takes on his Four Swords look in the game. Wwe 2k18 apk download for android.
It is fitting that Link takes on his Four Swords look, because The Minish Cap explains a lot of the storyline elements from Four Swords, such as the origins of Vaati, how he gains his powers, and also the origin of the Four Sword itself. As with most Zelda games, there is a parallel world in The Minish Cap, this time Link can shrink himself and explore the world in miniature form. Enemies that normally are easy become much harder with link shrunken down. There are some puzzles that involve switching between shrunken and regular forms. For example, Link may need an item from a room, but there is no entrance, so he shrinks down and walks through a small hole in the wall and becomes large again in the room to take the item.
The music in The Minish Cap is outstanding. There are some classic tunes, such as the classic overworld theme and there is also new music, but all of it is well done and fits in nicely with the Zelda series. The sound effects are nicely done as well.
The dungeons in Minish Cap are done very well also. Like most Zelda games you find an item, use that item to solve some puzzles, then find the big key and fight the boss. The dungeons are all pretty long, but that still doesn't completely make up for the fact that there just aren't enough dungeons in the game. Nintendo did some nice things to prolong the game some and keep it from being too short (which I won't reveal here), but there really should have been another dungeon or two in the game.
The Minish Cap is another outstanding game in the Zelda series, if you're a fan of the series, this game is definitely a must-buy.