Sd Media Launcher Gamecube Backups There are several methods available to successfully boot homebrew on unmodified and modified Gamecubes. These methods include using a special bootdisc and memory card device, a loophole within an official Gamecube game title, a traditional modchip or a drive replacementmodchip. (again), So I'm looking into the SD Media Launcher to play games on my new Japanese GameCube (Dol-001) and they don't have a Japanese version Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts.

In order to play SD Remix on your GameCube, you must be able to run homebrew on your GameCube. Fortunately, there are many ways of doing so, and some of the methods are quite easy, particularly using Datel’s SD Media Launcher. The methods are:

Method 1: Datel’s SD Media Launcher

This is by far the easiest method of running homebrew on your GameCube. There is NO hardware modification and only requires Datel’s $20 memory card slot device and an SD card (NOT SDHC) that is 4GBs or less (though if you’re going to run SD Remix off of the memory card using Swiss-GC, make sure it is an SD Card compatible with Swiss-GC).

What you need before you begin:

  • A GameCube and GameCube controller
  • The Datel SD Media Launcher (which you can purchase from their official site here: http://us.codejunkies.com/products/gcnwii-sd-media-launcher__ef000589.aspx)
  • A NON-SDHC SD Card with a maximum size of 4GB (preferably one that is compatible with Swiss-GC)

Step 1: Put your homebrew on your SD Card

Depending on the method of playing SD Remix you use, you will need to put the .dol files for the homebrew you want to use on your SD Card. Refer to GameCube Installation for the different methods available. The installation guide for your chosen method will tell you what homebrew you need for that method.

Step 2: Load up SD Media Launcher

The SD Media Launcher should have come with Action Replay disc. Put the disc into your GameCube.

The SD Media Launcher itself is a memory card-like device that has a slot for you to put your SD Card into. Go ahead and put the SD Card into the SD Media Launcher, and then place the SD Media Launcher into Slot A. If you need a visual aid:

Close the GameCube lid and power on the GameCube. You should see the loading screen that looks like this:

Note: If you do not see this screen and instead your GameCube says there is no disc inserted, you may have laser problems. Refer to Troubleshooting Laser Problems.

After the Action Replay has loaded, you should come to a screen with the contents of your SD Card, including your .dol files:

If you do not see this and instead you come to the Action Replay main menu:

then one of several things may have gone wrong. Firstly, make sure you properly plugged in your SD Card into your SD Media Launcher and that you’ve properly plugged in the SD Media Launcher into Slot A of your GameCube. If that doesn’t solve the problem, make sure you have .dol files on your SD Card. If that doesn’t work, try formatting your SD Card to FAT32. If that doesn’t work, make sure you’re using a NON-SDHC memory card. If you’ve made sure of that, make sure the SD Card is 4GB or less.

Assuming it’s working, you can now run your selected homebrew by highlighting it and pressing the “A” button. It should then load your homebrew. Congradulations, you are now running homebrew on your GameCube!

Advanced: The SD Media Launcher is basically a cheap SD Gecko, which is simply a device that has an SD Card that fits into the GameCube’s memory card slot, so the GameCube can access SD Cards. Due to this, you may be able to use better SD Geckos with the Action Replay, though this is untested. If you want, you can find more information here: http://www.gc-forever.com/wiki/index.php?title=SDGecko

Method 2: Datel’s Maxdrive Pro

If you don’t want to mess with SD Cards, you could try Datel’s Maxdrive Pro, which is essentially the same except instead of using SD Cards, you simply connect the Maxdrive Pro to your computer via USB to transfer .dol files onto it.

The main problem with this is that the Maxdrive Pro is no longer sold, and there are some issues with the PC software and bootdisc, which is a problem because it is no longer supported by Datel. But if you happen to have one, you can refer to this guide to get you going: http://www.gc-forever.com/wiki/index.php?title=Datel%27s_Maxdrive_Pro

Other Methods:

The above methods are the easiest, safest, and cheapest ways to get homebrew running on your GameCube. If you have a lot of time on your hands are you know what you’re doing, you may decide to try one of the other methods. Other methods require you have certain games and hardware, like a specific version of Phantasy Star Online and a broadband adapter. Others still require that you physically modify your GameCube. Because of these reasons, we do not recommend the other methods, but if you are still interested, they are described here: http://www.gc-forever.com/wiki/index.php?title=Booting_Homebrew

Troubleshooting Laser Problems

While the GameCube is an overall hardy device, the laser in particular is very delicate, and is usually the first thing to show wear and tear. What this means is that sometimes homebrew discs can fail to be read, even if other discs can still read. There are a few methods you can use to troubleshoot your problems.

Notice: The user is responsible for all damage done to their GameCube. This is only meant as a helpful guide to help solve issues.

You may want to refer to this guide instead: http://www.gc-forever.com/wiki/index.php?title=Laser_Tuning. It covers other methods and has a diagnosing list.

Cleaning the laser’s lens

If you’re lucky, the problem may just be that your laser lens is dirty. That is a relatively simple fix. The laser lens is very delicate, so you must be careful you don’t move the laser out of position or scratch it, or you’ll just make the problem worse. There is a good guide to cleaning your lens here: http://www.ehow.com/how_4841622_clean-lens-nintendo-gamecube.html.

Adjusting the laser’s lens

As I’ve said, the laser is very delicate and reading discs is very finicky, and adjusting the laser is risky because you could simply make your GameCube stop reading discs altogether. Only attempt this method if you know what you’re doing.

One way for a laser to not work is if it’s out of alignment. If you look at the GameCube’s laser, there is a lens facing upwards toward the disc. This should be flat so that the laser goes directly upward, but over time and due to wear and tear, this lens may be facing slightly off-center. Sometimes, you can fix the problem by pressing down (lightly) on the side of the plastic that the lens is attached to to readjust it to be flat and be centered. You will need something to lightly press down with that has no sharp points and definitely not metalic. There is a significant risk of scratching the lens, so you must be very diligent. In addition, you should never touch the actual lens part, especially with your tool (only touch the sides where the laser doesn’t go through). If you scratch the lens, you won’t be able to read any discs anymore, and that’s very bad.

Sometime just pushing the laser into place won’t be enough. If you’re really desperate, have a lot of time on your hands, or really know what you’re doing, you can refer to this YouTube video on opening up the system and actually popping out the laser and repositioning it.

Adjust the laser’s potentiometer

This is incredibly risky. In fact, this is the most risky laser solution. You should only really be thinking of doing this if none of the other solutions worked and if you really know what you’re doing, and have time on your hands.

Other than the lens being the issue, the issue may simply be that the laser has gotten either weak or de-calibrated. If this is the case, you’ll have to adjust the laser’s potentiometer to recalibrate the laser to where it can read discs. This requires opening up the system and is very risky. There may be a risk of damaging your discs as well.

There’s a GameFAQs guide to adjusting the potentiometer here: http://www.gamefaqs.com/gamecube/915781-gamecube/faqs/30525

You can also search up potentiometer adjustment guides on Google and YouTube.

Sd Media Launcher For Gamecube

Replacing the laser

If everything else has failed, you may need to replace your laser. If this is the case, it is most likely not worth it, though if you still want to try, you can search up guides on Google and Youtube.

If you have a GameCube, and you want to make it awesome, here are the things you need to know about:

  • HDMI adapters (480p / DVI / Component)
    • GCVideo (best)
    • Gana Composite (RSA) to HDMI (cheapest)
    • OSSC
    • Framemeister
    • RetroTink-2X
  • Playing Backup Discs / Region Free
    • (mod chips)
  • (Micro)SD Memory Card Adapter
    • SD to Serial Port 2 (SD2SP2)
    • Nintendo SD Gecko (clones)
    • Datel SD Media Launcher
  • GameBoy Player / GameBoy Interface

If you have the original GameCube (DOL-001),which has a port clearly labelled 'Digital AV Out',this is super easy and can be done withcompletely external 'Plug 'n' Play' adapters.

There are several worth looking into.

First, check out this review:GameCube HDMI Plug 'n' Play Reviews (2018)

Top Pick

  • $75 Carby v2 by Insurrection Industries
    • (official store, slower shipping)

All Picks

  • $75 Carby v2 by Insurrection Industries
    • (official store, slower shipping)
  • $150 GCHD Mk-II GameCube HDMI Adapter
    • (ebay link)
  • $90 HDMy Cube
  • $105 HDMy Cube Pro
  • $99 GC Video Plug n Play 3.0 by ZXP

DIY Options

Thanks to the magic of economies of scale,it's not any cheaper to DIY the HDMI adapter than to buy it,but you can.

  • $60 Pluto-IIx XC3S200 HDMI (#6117 pre-programmed with GCVideo 2.4d for Gamecube)
    • (uses the same Xilinx XC3S200A as used in the HDMy Cube)

You may be tempted to follow the GameCube HDMI Hardware Mod Howto,But wait! You totally don't have to desolder the the Digital AV port!!

You can just buy the plug:

Sd Media Launcher Gamecube Sd Card

  • $12 GameCube Digital AV Port

And, of course, if you think you might ever want to update the software, you'll need these:

  • $2 CH341a USB FPGA Programmer
    • (amazon link)

Cheating: RCA to HDMI

If you're on a tight budget or have the DOL-101 without the Digital AV Port, Runner Up:

  • $9 Gana Composite (blurry analog) to HDMI

GameBoy Player: OSSC / Framemeister

Even newer TVs should support 'standard definition' (SD) 480i and 480p games -because that's what DVDs play at.

However, if you have a really new TV that doesn't support low-resolution 240i and 240pgame modes that you might want for certain games, and especially the GameBoy Player,you may want to invest in one of the 'kitchen sink' video convertersthat support all formats.

  • $160 OSSC
  • $400 Framemeister

... or you may just want to find a nice Trinitron TruFlat CRT on craigslist. :)

Alternatives:

  • $20 CRT TV on Facebook Marketplace (or maybe Craigslist)
  • $9 Gana Composite (blury analog) to HDMI
  • $100 RetroTink-2X

If you want to do the fun and interesting things that the GameCube has to offer,you need to mod it.

  • Homebrew softwares
  • Burned backup ISOs (GCMs)
  • Region free play (not just a switch)

Note: 'Homebrew' is a generic term that collectively refers to any indie software.There is not a specific piece of software called 'Homebrew'.

Top Pick

Sd Media Launcher Gamecube

The most convenient thing to use is probably a memory card that's been modified by someone who already has a memory card manager.

  • $35 Softmodded 'Swiss' Memory Card by RazorLeafAttack is a memory card created with GCMM, and requires either Wind Waker or Smash Bros in order to load (via a game save hack).
    • Wind Waker variant (requires disc)
    • Smash Bros variant (requires disc)

Note: If you make a personal connection with RazorLeafAttack on GitHub or elsewhere,you can cut out the middleman and get a better deal on the card.

Hardware Mods

For this part you'll actually have to open the case and get your hands dirty -and it requires special screwdriver bits.There are a few different toolkit permutations, this is the one I've used for GameCube, N64, and 3DS:

  • $12 Nintendo Tools Kit

The mod chip is a simple ATmega8L flashed with XenoAT (a.k.a. Qoob Lite).

  • $6 Xeno GC Mod Chip

When you get it apart you solder the mod chip directly to the board.You don't need to add hook up wire as the back of the board has only solder mask.

If you use fresh flux with fresh solder and a nice, bigger-is-better bevel tip or chisel tip(not a too-small or conical tip), it's very easy to get right (and clean up if you get wrong).

'Softmod', The Easy Way

  • $35 Softmodded 'Swiss' Memory Card is a memory card created with GCMM, and requires either Wind Waker or Smash Bros in order to load (via a game save hack).
    • Wind Waker variant (requires disc)
    • Smash Bros variant (requires disc)
  • $33 Datel SD Media Launcher (£25.63 including US Shipping)
  • $30 Datel Free Loader allows you to load backup disks easily.
  • $24 Datel Action Replay will allow you to load from SD cards, but you have to type in about 100 hex codes to do it.

As far as I can tell, there's no way to softmod your GameCube without having accessto already-modded Homebrew system.

SD Media Launcher (SD Gecko)

As it turns out, the GameCube memory card can be used to read a normal SD cardvia the SPI bus in the EXI (memory card) slot, or the Serial Port 2 on the bottom.

You could literally bust one open and hand-solder the hook-up wire to the pins...or you can by it for just a few dollars:

  • $3 SD to Serial Port 2 (SD2SP2) (slow or fast shipping)
  • $2 Memory Card Converter (slow shipping)
  • $8 SD Gecko (clone) ('free' prime shipping)

You can use this to play backups and indie games without a mod chipusing...pretty much any of the early versions of the launch title discs (Zelda, Smash Bros, Mario Sunshine, etc),BUT you have to have an authentic copy of one of the 3rd party accessory discs(Action Replay, SD Media Launcher, Free Loader etc).

At first I thought it was an SD card with a proprietary pinout in a larger plastic case,but the pure-SD (<= 2GB, not 4gb+ SDHC/SDXC) functionality was developed for animal crossing.

Also, the SD card must be FAT (as in MS-DOS FAT-16) formatted, not FAT-32.

Since the player hardware is relatively inexpensive, but the discs are rare and quite expensive,you might be better off doing the Mod Chip thing (above) and playing from a backup copy instead.

  • GameCube GameBoy Player (Region Free) (don't pay more for the US version)
  • GameCube GameBoy Startup Disc (NTSC Locked) (but... don't buy it)
    • Game Boy Player Start-Up Disc (USA) (v1.02).gcm (iso)
      • MD5 03c6f44267aa4a5c42ab20698f88f477
      • SHA-1 f2439bbe1ff64133050fbc00574be8478210a958
      • SHA-256 947a5523e7be9b93a986d1e4daca9e335713827df48adcb1dfe79c6a00ed177d
    • Game Boy Player Start-Up Disc (USA) (v1.03).gcm (iso)
      • MD5 dc2c63f02f74785d83d50b80edb66d74
      • SHA-1 ea758b006d24d0661fcd05486e614a77406ec650
  • GameBoy Interface (GBi)
    • (can be booted from SD Media Launcher card as mentioned above)

Alternative Solutions:

This isn't super useful for most people, but I've always wanted the Tingle Tuner in Wind waker.

  • $9 (generic) GameCube GameBoy Link Cable
  • $13 Tomee GameBoy GameCube Link Cable
  • $62 Nintendo GameCube Game Boy Link Cable
    • $40 (alternate link)

By AJ ONeal
Thanks! It's really motivating to know that people like you are benefiting from what I'm doing and want more of it. :)

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